EventsChainLayout4

Struct EventsChainLayout4 

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#[repr(C, align(64))]
pub struct EventsChainLayout4 { pub header: LayoutHeader, pub initialized: IndexbusAtomicU32, pub _pad0: u32, pub _pad_to_64: [u8; 40], pub slot_pool: SlotPoolLayout, pub queues: [IndexQueue; 4], pub mpsc_queues: [MpscQueue; 4], }
Expand description

Concrete v1 events chain layout for Q=4.

This is a convenient “known size” layout for tools and smoke tests.

Fields§

§header: LayoutHeader

Common region header (magic/version/capabilities/layout size).

§initialized: IndexbusAtomicU32

0 = uninitialized, 1 = initializing, 2 = initialized

§_pad0: u32

Padding (reserved).

§_pad_to_64: [u8; 40]

Pad to 64 so the first 64-byte-aligned section starts at offset 64.

§slot_pool: SlotPoolLayout

Shared slot pool for payload bytes.

§queues: [IndexQueue; 4]

Per-edge SPSC queues of slot indices.

§mpsc_queues: [MpscQueue; 4]

Per-edge MPSC queues of slot indices.

Implementations§

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impl EventsChainLayout4

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pub const REQUIRED_CAPS: u32 = EventsChainLayout<4>::REQUIRED_CAPS

Capabilities required for this region to be considered compatible.

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pub const REGION_KIND: u16 = EventsChainLayout<4>::REGION_KIND

Region kind discriminator stored in LayoutHeader.flags.

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pub const REGION_KIND_MASK: u16 = EventsChainLayout<4>::REGION_KIND_MASK

Mask for the low 8 bits containing the region kind discriminator.

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