pub struct Policy {
pub env: Environment,
pub replay: ReplayPolicy,
pub replay_limits: ReplayLimits,
pub side_effects: SideEffectsPolicy,
}Expand description
Policy bundle for a runtime.
Fields§
§env: EnvironmentEnvironment.
replay: ReplayPolicyReplay policy.
replay_limits: ReplayLimitsReplay limits.
side_effects: SideEffectsPolicySide effects gating.
Implementations§
Source§impl Policy
impl Policy
Sourcepub fn safe_defaults(env: Environment) -> Self
pub fn safe_defaults(env: Environment) -> Self
A conservative default policy.
Trait Implementations§
impl Copy for Policy
impl Eq for Policy
impl StructuralPartialEq for Policy
Auto Trait Implementations§
impl Freeze for Policy
impl RefUnwindSafe for Policy
impl Send for Policy
impl Sync for Policy
impl Unpin for Policy
impl UnwindSafe for Policy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more